
Lookout
“Has thirteen distinct alarm barks — hawk, coyote, badger, and ten shades of 'not sure but stay low.' Never been wrong about the hawk.”
A Dusk rodent of The Burrow Towns
3 known connections
The living story
The story so far
Lookout stands the high mound with thirteen distinct alarm barks: hawk, coyote, badger, and ten shades of 'not sure but stay low.' She has never been wrong about the hawk. The town's pups learn the barks before they learn their names. The town's hawks have learned to hunt elsewhere. Everybody wins except the hawks.
Connected
Why someone keeps Lookout
- You're not adopting a character — you're bringing home a small life with big opinions.
- Keep Lookout on your lock screen and the day feels less heavy. That's the whole trick.
- Some Sparks are beautiful. This one is company.
The Burrow Towns
Councils, criers, and civic pride: the Mayor’s eleventh term, Burrow Boss’s undisputed tunnels, the Town Crier’s badger story, and Deep Delver’s twelve chambers — one rented to a badger, who votes now.
$15 · One of 150
Not for sale yet — when this universe opens its gates, keepers will claim their rodents here. No payment link exists yet; nothing here can be bought.
Coming soon
Notify me when The Warren opens.
We’ll email you once — when the gates open. No spam, no launch date promised.
At a glance — details & stats
- Element
- Dusk
- Burrow
- The Burrow Towns — The Deep Warren
- Rarity
- Rare
- Personality
- Stands the high mound, watching.
- Edition
- One of 150
- Stats
- power 45 · speed 85 · charm 82


