A new universe of the SonnRays multiverse

The Extinct

“That was real.”

In the beginning, the world kept everything it made. Then it learned to forget, the way a mind learns to forget — not out of cruelty, but because it could not hold it all. What it forgot did not vanish. It fell through: down past the fossil beds, past the strata, into the dark water under the world.

That water is the Undertow — a lightless, slow-moving sea beneath everything, lit by the faint phosphorescence of memory itself. The longer something has been forgotten, the deeper it sank. The Cambrian wonders drift in the abyssal dark. The recently vanished still float near the surface, where they can almost hear the living world above. And nothing that falls through is ordinary: these are the strangest, most spectacular animals that ever lived — the ones that make you ask, that was REAL?

And Joe walks here too — along the Undertow's dark shore, past the memory-lanterns, listening to the echoes the way other travelers listen to weather. He never swims. He only nods at the strange shapes below, the way you nod at old friends you never met. “Wisdom is like a baobab tree; no one individual can embrace it.” — Akan proverb — and he walks on, because the water is deep and the remembering is deeper.

The unsolved mystery: in the keeper's hall stands a long table with one chair for every species that ever fell through. Once a century the First Hunter counts the chairs. Every century, there is one more chair than there are residents. The count is always exact, and always wrong by one. The chairs are never sat in. The number never stops growing. This is never explained.

Powers and politics

The Factions

The First Deep

The originals of everything.

Cambrian weird wonders — Opabinia, Hallucigenia, Wiwaxia and the eldest of all. They sank deepest, speak in old patterns, and consider themselves the originals of everything, which, strictly speaking, they are.

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The Iron Tide

A debt of teeth is paid in teeth.

Armored Paleozoic seas — Dunkleosteus, Helicoprion, sea scorpions the size of canoes. Heavy armor, old grudges, the manners of a drowned court.

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The Empty Sky

They refuse to acknowledge the ground.

Giant flyers — Quetzalcoatlus, Argentavis, Haast's eagle, Pelagornis. They lost the sky and gather at the Undertow's ceiling, staring upward.

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The Long Winter

They remember cold like childhood.

Ice Age giants — mammoth, Megatherium, the Siberian unicorn, the Irish elk. The most haunted faction: some of them watched the humans come.

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The Sundered South

Defiantly weird, on purpose.

The southern continents' strange experiments — marsupial lions, demon ducks of doom, terror birds. The drafts the world threw away first, proud of it.

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The Last Ones

They still remember sunlight.

The recently vanished — thylacine, giant lemurs, elephant birds, moa. The realm's mourners and memory-keepers; they keep the Book of Lasts.

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The Crawling Dark

Legs won. The vote was rigged.

Giant crawlers and thrashers — eight-foot millipedes, hawk-sized dragonflies, boomerang-headed amphibians. They own the Undertow's floor.

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The Half-Remembered

Known from fragments; almost forgotten.

Species the world barely knew before it lost them — Andrewsarchus from a single skull, Livyatan, Simbakubwa from jaw fragments. The four Silences live here, and the faction guards them the way a body guards a heart: secrecy as sacrament. Their Echoes are the faintest, and their residents the most precious.

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Fall for one first

Meet the echos

Every echo below is a finished avatar, waiting for its keeper. Choose with your heart; the lore can wait.

Fiveyes
Epic
Fiveyes
The First Deep · One of 10
Stiltwalker
Epic
Stiltwalker
The First Deep · One of 10
Jet
Rare
Jet
The First Deep · One of 25
Razorback
Rare
Razorback
The First Deep · One of 25
Cactus
Common
Cactus
The First Deep · One of 100
Claws
Common
Claws
The First Deep · One of 100
Lace
Common
Lace
The First Deep · One of 100
Mudking
Common
Mudking
The First Deep · One of 100
Sieve
Common
Sieve
The First Deep · One of 100
The First Hunter
Mythic
The First Hunter
The First Deep · One of 1
Leviathan
Legendary
Leviathan
The Iron Tide · One of 3
Whorl
Legendary
Whorl
The Iron Tide · One of 3
Gulp
Epic
Gulp
The Iron Tide · One of 10
Pincer
Epic
Pincer
The Iron Tide · One of 10
Shear
Epic
Shear
The Iron Tide · One of 10
Anvil
Rare
Anvil
The Iron Tide · One of 25
Bulldog
Rare
Bulldog
The Iron Tide · One of 25
Shears
Rare
Shears
The Iron Tide · One of 25
Skyquake
Legendary
Skyquake
The Empty Sky · One of 3
Needlebeak
Epic
Needlebeak
The Empty Sky · One of 10
Poukai
Epic
Poukai
The Empty Sky · One of 10
Soarmax
Epic
Soarmax
The Empty Sky · One of 10
Crest
Rare
Crest
The Empty Sky · One of 25
Isleking
Rare
Isleking
The Empty Sky · One of 25
Aeolus
Common
Aeolus
The Empty Sky · One of 100
Brea
Common
Brea
The Empty Sky · One of 100
Bristle
Common
Bristle
The Empty Sky · One of 100
Steppeking
Legendary
Steppeking
The Long Winter · One of 3
Antlers
Epic
Antlers
The Long Winter · One of 10
Groundking
Epic
Groundking
The Long Winter · One of 10
Unicorn
Epic
Unicorn
The Long Winter · One of 10
Shag
Rare
Shag
The Long Winter · One of 25
Tank
Rare
Tank
The Long Winter · One of 25
Clubtail
Common
Clubtail
The Long Winter · One of 100
Crownhead
Common
Crownhead
The Long Winter · One of 100
Darwin
Common
Darwin
The Long Winter · One of 100
Boltcutter
Epic
Boltcutter
The Sundered South · One of 10
Hatchet
Epic
Hatchet
The Sundered South · One of 10
Walleri
Epic
Walleri
The Sundered South · One of 10
Bighead
Rare
Bighead
The Sundered South · One of 25
Doomduck
Rare
Doomduck
The Sundered South · One of 25
Heavyside
Rare
Heavyside
The Sundered South · One of 25
Longface
Rare
Longface
The Sundered South · One of 25
Priscus
Rare
Priscus
The Sundered South · One of 25
Trunknose
Common
Trunknose
The Sundered South · One of 100
Roc
Epic
Roc
The Last Ones · One of 10
Twelvefoot
Epic
Twelvefoot
The Last Ones · One of 10
Benjamin
Rare
Benjamin
The Last Ones · One of 25
Koala
Common
Koala
The Last Ones · One of 100
Slothking
Common
Slothking
The Last Ones · One of 100
Thunder
Common
Thunder
The Last Ones · One of 100
Titan
Common
Titan
The Last Ones · One of 100
Greatlion
Vaulted
Greatlion
The Last Ones
Melville
Vaulted
Melville
The Last Ones
Boomerang
Rare
Boomerang
The Crawling Dark · One of 25
Hawker
Rare
Hawker
The Crawling Dark · One of 25
Longneck
Rare
Longneck
The Crawling Dark · One of 25
Trackway
Rare
Trackway
The Crawling Dark · One of 25
Flathead
Common
Flathead
The Crawling Dark · One of 100
Frogfather
Common
Frogfather
The Crawling Dark · One of 100
Queen
Common
Queen
The Crawling Dark · One of 100
Sting
Common
Sting
The Crawling Dark · One of 100
Hammerjaw
Vaulted
Hammerjaw
The Crawling Dark
Antlergiraffe
Rare
Antlergiraffe
The Half-Remembered · One of 25
Downtusks
Rare
Downtusks
The Half-Remembered · One of 25
Kinglizard
Rare
Kinglizard
The Half-Remembered · One of 25
Twinhorn
Rare
Twinhorn
The Half-Remembered · One of 25
Bonecrusher
Common
Bonecrusher
The Half-Remembered · One of 100
Fleshtearer
Common
Fleshtearer
The Half-Remembered · One of 100
Knuckles
Common
Knuckles
The Half-Remembered · One of 100
Shovel
Common
Shovel
The Half-Remembered · One of 100
Oneskull
Vaulted
Oneskull
The Half-Remembered
Heard across the extinct

Latest whispers

“The keeper counts the chairs every cycle. The count is never the same twice. The keeper says nothing.”

whisper

Hear all the whispers

Joe, the First Spark, your guide between worlds
Your guide between worlds

Joe walks between worlds.

He doesn’t belong to this universe — he belongs to the spaces between them. But he walks here all the same, curious as ever. He’ll keep you company while you look around. He never sells anything. He only points.

“So says an old African proverb: the eye never forgets what the heart has seen. Choose with your heart; the lore can wait. But keep your eyes open — I hide in the best places.”

The story of Joe